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Commit 20244cdc authored by Louis MALTERRE's avatar Louis MALTERRE
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animations implementees LM

parent 9284b985
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......@@ -152,16 +152,17 @@ public class Jeu implements Game{
//si on a change de mouvement, le jeu doit redemarrer a la premiere frame correspondante
System.out.println(numberOfMovement);
//System.out.println(numberOfMovement);
if (previousMovement != movement){numberOfMovement = 1;nbBeforeFramechgt = nbIterationPerFrame;}
if (numberOfMovement == gameCharacterLoader.getPathTable().get(movement)){
System.out.println(movement);
//characterNotMoving = true;
if (movement == "Character_attack"){
if (movement == "character_attack"){
characterAttacking = false;
}
}
if ((nbIterationPerFrame-nbBeforeFramechgt) == nbIterationPerFrame) { // timer pour changer de frame
numberOfMovement = numberOfMovement%gameCharacterLoader.getPathTable().get(movement) + 1; //a revoir
numberOfMovement = numberOfMovement%gameCharacterLoader.getPathTable().get(movement) + 1;
nbBeforeFramechgt = nbIterationPerFrame;
}
else nbBeforeFramechgt--;
......
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