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ISN 2022-ACL project Cyberpac 2077
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This is an archived project. Repository and other project resources are read-only.
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RICHARD Florian
ISN 2022-ACL project Cyberpac 2077
Commits
d39d5104
Commit
d39d5104
authored
2 years ago
by
Louis MALTERRE
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j'ai actualise la partie ou j'ai travaill de l'UMl, pensez vraiment a le faire svp
LM
parent
25577227
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MAVENProject/PlanUML.puml
+15
-5
15 additions, 5 deletions
MAVENProject/PlanUML.puml
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d39d5104
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@@ -57,9 +57,14 @@ class engine.GameEngineGraphical {
+ void run()
}
class entity.Character {
- masse
- impulsionSaut
- tableCommand
- double masse
- double impulsionSaut
- HashMap tableCommand
- int alpha
- double characterWIDTH
- double characterHEIGHT
- double vitesseActuX
- double vitesseActuZ
+ void deplacements()
+ void resetCommand()
+ void getGameCommand()
...
...
@@ -75,6 +80,11 @@ class entity.Monster{
abstract class entity.Entity{
- HitBox hitBox
- double vitesseMax
- Coordonnees coord
- double entityWIDTH
- double entityHEIGHT
+ void deplacements()
+ void attaque()
}
...
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@@ -82,8 +92,7 @@ entity.Entity <|.. entity.Character
entity.Entity <|.. entity.Monster
class environment.Object {
}
class environment.Obstacle{
- HashMap<String, Coordonnees> extremites
- int static defaultUnit
...
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@@ -119,6 +128,7 @@ class jeu.Controller {
class jeu.Jeu{
+ <<Create>> Jeu(String)
+ void evolve(Cmd)
- HashMap directionJeu
+ boolean isFinished()
}
class environment.Physique{
...
...
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