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ISN 2022-ACL project Cyberpac 2077
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This is an archived project. Repository and other project resources are read-only.
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RICHARD Florian
ISN 2022-ACL project Cyberpac 2077
Commits
de0ef4f3
Commit
de0ef4f3
authored
2 years ago
by
Louis MALTERRE
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j'ai rendu independant la vitesse du saut et la vitesse laterale + bug saut fixe LM
parent
beeb7911
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Changes
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2 changed files
MAVENProject/src/main/java/entity/Character.java
+8
-3
8 additions, 3 deletions
MAVENProject/src/main/java/entity/Character.java
MAVENProject/src/main/java/jeu/Jeu.java
+2
-2
2 additions, 2 deletions
MAVENProject/src/main/java/jeu/Jeu.java
with
10 additions
and
5 deletions
MAVENProject/src/main/java/entity/Character.java
+
8
−
3
View file @
de0ef4f3
...
@@ -6,13 +6,15 @@ import jeu.Jeu;
...
@@ -6,13 +6,15 @@ import jeu.Jeu;
public
class
Character
extends
Entity
{
public
class
Character
extends
Entity
{
double
vitesseActuX
=
0
;
// vitesse actuelle supposée nulle au départ
private
double
vitesseActuX
=
0
;
// vitesse actuelle supposée nulle au départ
double
vitesseActuZ
=
0
;
private
double
vitesseActuZ
=
0
;
private
final
double
impulsionSaut
;
private
double
masse
;
private
double
masse
;
public
Character
(
Coordonnees
c
,
double
vitesseMax
,
double
m
){
public
Character
(
Coordonnees
c
,
double
vitesseMax
,
double
m
,
double
iS
){
super
(
c
,
vitesseMax
);
super
(
c
,
vitesseMax
);
this
.
masse
=
m
;
this
.
masse
=
m
;
this
.
impulsionSaut
=
iS
;
}
}
@Override
@Override
...
@@ -59,6 +61,9 @@ public class Character extends Entity{
...
@@ -59,6 +61,9 @@ public class Character extends Entity{
public
double
getM
()
{
public
double
getM
()
{
return
masse
;
return
masse
;
}
}
public
double
getImpulsionSaut
()
{
return
impulsionSaut
;
}
}
}
This diff is collapsed.
Click to expand it.
MAVENProject/src/main/java/jeu/Jeu.java
+
2
−
2
View file @
de0ef4f3
...
@@ -20,7 +20,7 @@ public class Jeu implements Game{
...
@@ -20,7 +20,7 @@ public class Jeu implements Game{
/*A = new ArrayList<Double>();
/*A = new ArrayList<Double>();
n = 0;*/
n = 0;*/
charac
=
new
entity
.
Character
(
new
Coordonnees
(
200
,
300
),
15
00
,
1
);
charac
=
new
entity
.
Character
(
new
Coordonnees
(
200
,
300
),
20
00
,
1
,
600000
);
try
{
try
{
helpReader
=
new
BufferedReader
(
new
FileReader
(
source
));
helpReader
=
new
BufferedReader
(
new
FileReader
(
source
));
String
line
;
String
line
;
...
@@ -57,7 +57,7 @@ public class Jeu implements Game{
...
@@ -57,7 +57,7 @@ public class Jeu implements Game{
}
}
if
(
Jump
)
{
if
(
Jump
)
{
if
(
charac
.
getCoord
().
getZ
()
<
coordSol
.
getZ
())
a
=
0
;
if
(
charac
.
getCoord
().
getZ
()
<
coordSol
.
getZ
())
a
=
0
;
else
{
comZ
=
400
*
charac
.
get
VitesseMax
();
/*A.add(charac.getCoord().getZ());n++;*/
}
else
if
(
charac
.
getVitesseActuZ
()
==
0
)
{
comZ
=
charac
.
get
ImpulsionSaut
();
/*A.add(charac.getCoord().getZ());n++;*/
}
}
}
else
{
else
{
if
(
charac
.
getCoord
().
getZ
()
<
coordSol
.
getZ
())
{
//a retoucher, j'ai besoin d'autres choses pour avancer
if
(
charac
.
getCoord
().
getZ
()
<
coordSol
.
getZ
())
{
//a retoucher, j'ai besoin d'autres choses pour avancer
...
...
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