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RIFI Zaynab
webgl25
Commits
792ca6f3
Commit
792ca6f3
authored
6 months ago
by
Thomas KANY
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test
parent
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ALVARIZA-BILLAR_DESERT_KANY/index.html
+43
-1
43 additions, 1 deletion
ALVARIZA-BILLAR_DESERT_KANY/index.html
ALVARIZA-BILLAR_DESERT_KANY/projet.js
+327
-0
327 additions, 0 deletions
ALVARIZA-BILLAR_DESERT_KANY/projet.js
with
370 additions
and
1 deletion
ALVARIZA-BILLAR_DESERT_KANY/index.html
+
43
−
1
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792ca6f3
Le travail n'a pas encore commencé!!!
\ No newline at end of file
<!DOCTYPE html>
<html>
<head>
<meta
charset=
"UTF-8"
>
<title>
projet
</title>
<style>
body
{
margin
:
0
;
}
canvas
{
width
:
100%
;
height
:
100%
}
.centre
{
text-align
:
center
;
}
</style>
</head>
<body>
<!-- API importe du site de Three.js -->
<script
async
src=
"https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims
.js"
></script>
<script
type=
"importmap"
>
{
"
imports
"
:
{
"
three
"
:
"
https://threejs.org/build/three.module.js
"
,
"
three/addons/
"
:
"
https://threejs.org/examples/jsm/
"
}
}
</script>
<!-- JQuery pour afficher les erreurs -->
<script
type=
"text/javascript"
src=
"https://code.jquery.com/jquery-3.5.1.min.js
"
></script>
<!-- Un titre centre -->
<h1
class=
"centre"
>
projet
</h1>
<div
id=
"webGL"
class=
"centre"
></div>
<!-- Mon script avec un chemin relatif -->
<script
type=
"module"
src=
"projet.js"
></script>
<p
class=
"centre"
>
projet
</p>
</body>
</html>
\ No newline at end of file
This diff is collapsed.
Click to expand it.
ALVARIZA-BILLAR_DESERT_KANY/projet.js
0 → 100644
+
327
−
0
View file @
792ca6f3
"
use strict
"
;
// good practice - see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Strict_mode
////////////////////////////////////////////////////////////////////////////////
// Add a grassy plain underneath the drinking bird
////////////////////////////////////////////////////////////////////////////////
/*global THREE, $ */
import
*
as
THREE
from
'
three
'
;
import
{
OBJLoader
}
from
'
three/addons/loaders/OBJLoader.js
'
;
import
{
OrbitControls
}
from
'
three/addons/controls/OrbitControls.js
'
;
import
{
dat
}
from
'
../webgl25/lib/dat.gui.min.js
'
;
import
{
Coordinates
}
from
'
../webgl25/lib/Coordinates.js
'
;
window
.
scene
=
new
THREE
.
Scene
();
var
camera
,
renderer
;
var
cameraControls
;
var
bevelRadius
=
1.9
;
var
clock
=
new
THREE
.
Clock
();
var
cylinder
,
sphere
,
cube
;
function
fillScene
()
{
scene
=
new
THREE
.
Scene
();
scene
.
fog
=
new
THREE
.
Fog
(
0xAAAAAA
,
3000
,
5000
);
// LIGHTS
scene
.
add
(
new
THREE
.
AmbientLight
(
0x222222
)
);
var
light
=
new
THREE
.
DirectionalLight
(
0xFFFFFF
,
0.7
);
light
.
position
.
set
(
200
,
500
,
500
);
scene
.
add
(
light
);
light
=
new
THREE
.
DirectionalLight
(
0xFFFFFF
,
0.9
);
light
.
position
.
set
(
-
200
,
-
100
,
-
400
);
scene
.
add
(
light
);
// GROUND
// Student: texture is located at URL textures/grass512x512.jpg
var
solidGround
=
new
THREE
.
Mesh
(
new
THREE
.
PlaneGeometry
(
10000
,
10000
,
100
,
100
),
new
THREE
.
MeshLambertMaterial
(
{
color
:
0xFFFFFF
}
)
);
solidGround
.
rotation
.
x
=
-
Math
.
PI
/
2
;
scene
.
add
(
solidGround
);
// uncomment to see grid on ground
/*
// put grid lines every 10000/100 = 100 units
var ground = new THREE.Mesh(
new THREE.PlaneGeometry( 10000, 10000, 100, 100 ),
new THREE.MeshBasicMaterial( { color: 0x0, wireframe: true } ) );
ground.rotation.x = - Math.PI / 2;
// cheat: offset by a small amount so grid is on top
ground.position.y = 0.2;
scene.add( ground );
*/
// Bird
var
bird
=
new
THREE
.
Object3D
();
createDrinkingBird
(
bird
);
scene
.
add
(
bird
);
}
function
createSupport
(
bsupport
)
{
var
legMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
shininess
:
4
}
);
legMaterial
.
color
.
setHex
(
0xAdA79b
);
legMaterial
.
specular
.
setRGB
(
0.5
,
0.5
,
0.5
);
var
footMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
color
:
0x960f0b
,
shininess
:
30
}
);
footMaterial
.
specular
.
setRGB
(
0.5
,
0.5
,
0.5
);
// base
cube
=
new
THREE
.
Mesh
(
new
THREE
.
BoxGeometry
(
20
+
64
+
110
,
4
,
2
*
77
+
12
),
footMaterial
);
cube
.
position
.
x
=
-
45
;
// (20+32) - half of width (20+64+110)/2
cube
.
position
.
y
=
4
/
2
;
// half of height
cube
.
position
.
z
=
0
;
// centered at origin
bsupport
.
add
(
cube
);
// feet
cube
=
new
THREE
.
Mesh
(
new
THREE
.
BoxGeometry
(
20
+
64
+
110
,
52
,
6
),
footMaterial
);
cube
.
position
.
x
=
-
45
;
// (20+32) - half of width (20+64+110)/2
cube
.
position
.
y
=
52
/
2
;
// half of height
cube
.
position
.
z
=
77
+
6
/
2
;
// offset 77 + half of depth 6/2
bsupport
.
add
(
cube
);
cube
=
new
THREE
.
Mesh
(
new
THREE
.
BoxGeometry
(
20
+
64
+
110
,
52
,
6
),
footMaterial
);
cube
.
position
.
x
=
-
45
;
// (20+32) - half of width (20+64+110)/2
cube
.
position
.
y
=
52
/
2
;
// half of height
cube
.
position
.
z
=
-
(
77
+
6
/
2
);
// negative offset 77 + half of depth 6/2
bsupport
.
add
(
cube
);
cube
=
new
THREE
.
Mesh
(
new
THREE
.
BoxGeometry
(
64
,
104
,
6
),
footMaterial
);
cube
.
position
.
x
=
0
;
// centered on origin along X
cube
.
position
.
y
=
104
/
2
;
cube
.
position
.
z
=
77
+
6
/
2
;
// negative offset 77 + half of depth 6/2
bsupport
.
add
(
cube
);
cube
=
new
THREE
.
Mesh
(
new
THREE
.
BoxGeometry
(
64
,
104
,
6
),
footMaterial
);
cube
.
position
.
x
=
0
;
// centered on origin along X
cube
.
position
.
y
=
104
/
2
;
cube
.
position
.
z
=
-
(
77
+
6
/
2
);
// negative offset 77 + half of depth 6/2
bsupport
.
add
(
cube
);
// legs
cube
=
new
THREE
.
Mesh
(
new
THREE
.
BoxGeometry
(
60
,
282
+
4
,
4
),
legMaterial
);
cube
.
position
.
x
=
0
;
// centered on origin along X
cube
.
position
.
y
=
104
+
282
/
2
-
2
;
cube
.
position
.
z
=
77
+
6
/
2
;
// negative offset 77 + half of depth 6/2
bsupport
.
add
(
cube
);
cube
=
new
THREE
.
Mesh
(
new
THREE
.
BoxGeometry
(
60
,
282
+
4
,
4
),
legMaterial
);
cube
.
position
.
x
=
0
;
// centered on origin along X
cube
.
position
.
y
=
104
+
282
/
2
-
2
;
cube
.
position
.
z
=
-
(
77
+
6
/
2
);
// negative offset 77 + half of depth 6/2
bsupport
.
add
(
cube
);
}
// Body of the bird - body and the connector of body and head
function
createBody
(
bbody
)
{
var
bodyMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
shininess
:
100
}
);
bodyMaterial
.
color
.
setRGB
(
31
/
255
,
86
/
255
,
169
/
255
);
bodyMaterial
.
specular
.
setRGB
(
0.5
,
0.5
,
0.5
);
var
glassMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
color
:
0x0
,
specular
:
0xFFFFFF
,
shininess
:
100
,
opacity
:
0.3
,
transparent
:
true
}
);
var
crossbarMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
color
:
0x808080
,
specular
:
0xFFFFFF
,
shininess
:
400
}
);
// body
sphere
=
new
THREE
.
Mesh
(
new
THREE
.
SphereGeometry
(
104
/
2
,
32
,
16
,
0
,
Math
.
PI
*
2
,
Math
.
PI
/
2
,
Math
.
PI
),
bodyMaterial
);
sphere
.
position
.
x
=
0
;
sphere
.
position
.
y
=
160
;
sphere
.
position
.
z
=
0
;
bbody
.
add
(
sphere
);
// cap for top of hemisphere
cylinder
=
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
104
/
2
,
104
/
2
,
0
,
32
),
bodyMaterial
);
cylinder
.
position
.
x
=
0
;
cylinder
.
position
.
y
=
160
;
cylinder
.
position
.
z
=
0
;
bbody
.
add
(
cylinder
);
cylinder
=
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
12
/
2
,
12
/
2
,
390
-
100
,
32
),
bodyMaterial
);
cylinder
.
position
.
x
=
0
;
cylinder
.
position
.
y
=
160
+
390
/
2
-
100
;
cylinder
.
position
.
z
=
0
;
bbody
.
add
(
cylinder
);
// glass stem
sphere
=
new
THREE
.
Mesh
(
new
THREE
.
SphereGeometry
(
116
/
2
,
32
,
16
),
glassMaterial
);
sphere
.
position
.
x
=
0
;
sphere
.
position
.
y
=
160
;
sphere
.
position
.
z
=
0
;
bbody
.
add
(
sphere
);
cylinder
=
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
24
/
2
,
24
/
2
,
390
,
32
),
glassMaterial
);
cylinder
.
position
.
x
=
0
;
cylinder
.
position
.
y
=
160
+
390
/
2
;
cylinder
.
position
.
z
=
0
;
bbody
.
add
(
cylinder
);
// crossbar
cylinder
=
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
5
,
5
,
200
,
32
),
crossbarMaterial
);
cylinder
.
position
.
set
(
0
,
360
,
0
);
cylinder
.
rotation
.
x
=
90
*
Math
.
PI
/
180.0
;
bbody
.
add
(
cylinder
);
}
// Head of the bird - head + hat
function
createHead
(
bhead
)
{
var
headMaterial
=
new
THREE
.
MeshLambertMaterial
(
);
headMaterial
.
color
.
r
=
104
/
255
;
headMaterial
.
color
.
g
=
1
/
255
;
headMaterial
.
color
.
b
=
5
/
255
;
var
hatMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
shininess
:
100
}
);
hatMaterial
.
color
.
r
=
24
/
255
;
hatMaterial
.
color
.
g
=
38
/
255
;
hatMaterial
.
color
.
b
=
77
/
255
;
hatMaterial
.
specular
.
setRGB
(
0.5
,
0.5
,
0.5
);
var
eyeMaterial
=
new
THREE
.
MeshPhongMaterial
(
{
color
:
0x000000
,
specular
:
0x303030
,
shininess
:
4
}
);
// head
sphere
=
new
THREE
.
Mesh
(
new
THREE
.
SphereGeometry
(
104
/
2
,
32
,
16
),
headMaterial
);
sphere
.
position
.
x
=
0
;
sphere
.
position
.
y
=
160
+
390
;
sphere
.
position
.
z
=
0
;
bhead
.
add
(
sphere
);
// hat
cylinder
=
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
142
/
2
,
142
/
2
,
10
,
32
),
hatMaterial
);
cylinder
.
position
.
x
=
0
;
cylinder
.
position
.
y
=
160
+
390
+
40
+
10
/
2
;
cylinder
.
position
.
z
=
0
;
bhead
.
add
(
cylinder
);
cylinder
=
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
80
/
2
,
80
/
2
,
70
,
32
),
hatMaterial
);
cylinder
.
position
.
x
=
0
;
cylinder
.
position
.
y
=
160
+
390
+
40
+
10
+
70
/
2
;
cylinder
.
position
.
z
=
0
;
bhead
.
add
(
cylinder
);
// nose
cylinder
=
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
6
,
14
,
70
,
32
),
headMaterial
);
cylinder
.
position
.
set
(
-
70
,
530
,
0
);
cylinder
.
rotation
.
z
=
90
*
Math
.
PI
/
180.0
;
bhead
.
add
(
cylinder
);
// eyes
var
sphGeom
=
new
THREE
.
SphereGeometry
(
10
,
32
,
16
);
// left eye
sphere
=
new
THREE
.
Mesh
(
sphGeom
,
eyeMaterial
);
sphere
.
position
.
set
(
-
48
,
560
,
0
);
var
eye
=
new
THREE
.
Object3D
();
eye
.
add
(
sphere
);
eye
.
rotation
.
y
=
20
*
Math
.
PI
/
180.0
;
bhead
.
add
(
eye
);
// right eye
sphere
=
new
THREE
.
Mesh
(
sphGeom
,
eyeMaterial
);
sphere
.
position
.
set
(
-
48
,
560
,
0
);
eye
=
new
THREE
.
Object3D
();
eye
.
add
(
sphere
);
eye
.
rotation
.
y
=
-
20
*
Math
.
PI
/
180.0
;
bhead
.
add
(
eye
);
}
function
createDrinkingBird
(
bbird
)
{
var
support
=
new
THREE
.
Object3D
();
var
body
=
new
THREE
.
Object3D
();
var
head
=
new
THREE
.
Object3D
();
// MODELS
// base + legs + feet
createSupport
(
support
);
// body + body/head connector
createBody
(
body
);
// head + hat
createHead
(
head
);
// make moving piece
var
bodyhead
=
new
THREE
.
Object3D
();
bodyhead
.
add
(
body
);
bodyhead
.
add
(
head
);
bbird
.
add
(
support
);
bbird
.
add
(
bodyhead
);
}
function
init
()
{
var
canvasWidth
=
846
;
var
canvasHeight
=
494
;
// For grading the window is fixed in size; here's general code:
//var canvasWidth = window.innerWidth;
//var canvasHeight = window.innerHeight;
var
canvasRatio
=
canvasWidth
/
canvasHeight
;
// RENDERER
renderer
=
new
THREE
.
WebGLRenderer
(
{
antialias
:
true
}
);
renderer
.
gammaInput
=
true
;
renderer
.
gammaOutput
=
true
;
renderer
.
setSize
(
canvasWidth
,
canvasHeight
);
renderer
.
setClearColor
(
0xAAAAAA
,
1.0
);
var
container
=
document
.
getElementById
(
'
webGL
'
);
container
.
appendChild
(
renderer
.
domElement
);
// CAMERA
camera
=
new
THREE
.
PerspectiveCamera
(
35
,
canvasRatio
,
1
,
8000
);
camera
.
position
.
set
(
-
1230
,
920
,
-
670
);
// CONTROLS
cameraControls
=
new
THREE
.
OrbitControls
(
camera
,
renderer
.
domElement
);
cameraControls
.
target
.
set
(
0
,
270
,
0
);
}
function
addToDOM
()
{
var
container
=
document
.
getElementById
(
'
webGL
'
);
var
canvas
=
container
.
getElementsByTagName
(
'
canvas
'
);
if
(
canvas
.
length
>
0
)
{
container
.
removeChild
(
canvas
[
0
]);
}
container
.
appendChild
(
renderer
.
domElement
);
}
function
animate
()
{
window
.
requestAnimationFrame
(
animate
);
render
();
}
function
render
()
{
var
delta
=
clock
.
getDelta
();
cameraControls
.
update
(
delta
);
renderer
.
render
(
scene
,
camera
);
}
try
{
init
();
fillScene
();
addToDOM
();
animate
();
}
catch
(
e
)
{
var
errorReport
=
"
Your program encountered an unrecoverable error, can not draw on canvas. Error was:<br/><br/>
"
;
$
(
'
#webGL
'
).
append
(
errorReport
+
e
);
}
\ No newline at end of file
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