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ALGLAVE Ivan
TableFootball
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master
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Created with Raphaël 2.2.0
28
Dec
21
20
19
1
17
Nov
Added results screen showing who won
master
master
Reverted first screen to be Intro
Fixed sound duplication on player - ball collision
Fixed scores being inverted
Missing files maybe
Added a very rudimentary AI that only goes towards the ball, the further away the fastest
Fixed display not fitting to screen if base screen ratio isn't correct
Partially fixed physics and scaling issue in the world
Fixed text positions and size in the GamePlay screen (scores and time)
Bodies and textures positions are fixed, added field boundaries
Trying to build the goals, To fix : issue with bodies placement in general
Fixed position to displaying objects as being centered with coordinates, added joysticks - non functionnal
Added classes to build world objects more easily, and bodies corresponding to the moving parts. Physical properties are fixed, but no input
Created a world, added the ball to the world, body constraints missing
Adding assets files to desktop version, Game now shows intro image for 2 seconds then switches to Menu, displaying the Menu image. No interaction implemented yet.
Adding assets files to desktop version, Game now shows intro image for 2 seconds then switches to Menu, displaying the Menu image. No interaction implemented yet.
After 2 seconds, switch the screen to the MenuScreen
Fixed newScreen render(float delta) method not being called, plus got delta frameTime from libGDX. Intro screen is base screen, being just a red screen for now
Creation of base game screens, and how to handle the screens during the game life.
Project creation
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