diff --git a/SDL2_mixer.dll b/SDL2_mixer.dll
new file mode 100644
index 0000000000000000000000000000000000000000..96abfa1ab759933e80342a202f1b80928d14858d
Binary files /dev/null and b/SDL2_mixer.dll differ
diff --git a/SDL2_ttf.dll b/SDL2_ttf.dll
new file mode 100644
index 0000000000000000000000000000000000000000..2d8929ee5088040be03d89c0b860e7f89dce2927
Binary files /dev/null and b/SDL2_ttf.dll differ
diff --git a/libFLAC-8.dll b/libFLAC-8.dll
new file mode 100644
index 0000000000000000000000000000000000000000..b56ea2a8c3d9fea131c88d0d3f6c3419b8e01166
Binary files /dev/null and b/libFLAC-8.dll differ
diff --git a/libfreetype-6.dll b/libfreetype-6.dll
new file mode 100644
index 0000000000000000000000000000000000000000..6b19b3cebc9a0ec7b02824a1e04b9bb0080fdfb4
Binary files /dev/null and b/libfreetype-6.dll differ
diff --git a/libmodplug-1.dll b/libmodplug-1.dll
new file mode 100644
index 0000000000000000000000000000000000000000..d66a317ddfe8d56309ff2e63fe66d62edb68a710
Binary files /dev/null and b/libmodplug-1.dll differ
diff --git a/libmpg123-0.dll b/libmpg123-0.dll
new file mode 100644
index 0000000000000000000000000000000000000000..240298bbfc04835998085ab5054ee5111e83c702
Binary files /dev/null and b/libmpg123-0.dll differ
diff --git a/libogg-0.dll b/libogg-0.dll
new file mode 100644
index 0000000000000000000000000000000000000000..233c0f42a8379b75b3aeb681436519379079fa8e
Binary files /dev/null and b/libogg-0.dll differ
diff --git a/libopus-0.dll b/libopus-0.dll
new file mode 100644
index 0000000000000000000000000000000000000000..94ea541d283adca154b853671e78101ad2625c90
Binary files /dev/null and b/libopus-0.dll differ
diff --git a/libopusfile-0.dll b/libopusfile-0.dll
new file mode 100644
index 0000000000000000000000000000000000000000..260796b6aa5a7da89c729a465141d8ff7036695b
Binary files /dev/null and b/libopusfile-0.dll differ
diff --git a/libvorbis-0.dll b/libvorbis-0.dll
new file mode 100644
index 0000000000000000000000000000000000000000..4e4aaa543b55575edb1bda0d6c1c5dd341a7727f
Binary files /dev/null and b/libvorbis-0.dll differ
diff --git a/libvorbisfile-3.dll b/libvorbisfile-3.dll
new file mode 100644
index 0000000000000000000000000000000000000000..5d90a235c988cb15b0f9dc2deb7b065a25b47f2e
Binary files /dev/null and b/libvorbisfile-3.dll differ
diff --git a/listeB.c b/listeB.c
index 9c6ccd662172b5d56925555150f264da7eead3a4..c6ef8b9e22c51fe1850d0b740800eb75eff52b59 100644
--- a/listeB.c
+++ b/listeB.c
@@ -61,14 +61,15 @@ void afficher_listeB(SDL_Renderer *renderer, ListeB L) {
   }
 }
 
-ListeB tir_update(ListeB LB, ListeP LP, ListeR LR, ListeE *LE, int time, SDL_Texture *balleLongueJaune, int v, int xCamera, int yCamera, SDL_Texture **sprites){
+ListeB tir_update(ListeB LB, ListeP LP, ListeR LR, ListeE *LE, int time, SDL_Texture *balleLongueJaune, int v, int xCamera, int yCamera, SDL_Texture **sprites, Mix_Chunk **sons){
   //Si perso en train de tirer
   s_ListeP *tmp = LP;
   while(tmp != NULL){
     if(tmp->data.tir && tmp->data.ennemi == false){
       //On fait pop une nouvelle balle toutes les X ms
-      if(time > tmp->data.tempsTirPrecedent + 200) {
+      if(time > tmp->data.tempsTirPrecedent + 400) {
         cons_listeB(&LB, nouvelle_balle(balleLongueJaune, tmp->data.angle, tmp->data.degats, tmp->data.pos));
+        Mix_PlayChannel(1, sons[0], 0);
         tmp->data.tempsTirPrecedent = time;
       }
     }
diff --git a/listeB.h b/listeB.h
index 7da1c16488135c8902959b7e86413a7890817bfb..ab28f4b3c2c7b06edb23209a016962150529d220 100644
--- a/listeB.h
+++ b/listeB.h
@@ -16,6 +16,6 @@ void cons_listeB(ListeB *L, balle data);
 bool est_vide_listeB(ListeB L);
 ListeB incrementer_balles(ListeB LB, ListeP LP, ListeR LR, ListeE *LE, int v, int xCamera, int yCamera,  SDL_Texture **sprites);
 void afficher_listeB(SDL_Renderer *renderer, ListeB L);
-ListeB tir_update(ListeB LB, ListeP LP, ListeR LR, ListeE *LE, int time, SDL_Texture *balleLongueJaune, int v, int xCamera, int yCamera, SDL_Texture **sprites);
+ListeB tir_update(ListeB LB, ListeP LP, ListeR LR, ListeE *LE, int time, SDL_Texture *balleLongueJaune, int v, int xCamera, int yCamera, SDL_Texture **sprites, Mix_Chunk **sons);
 
 
diff --git a/main.c b/main.c
index 827c089763c815e7b69108dbeae840263de5ea78..4a5888db2b598063e8f8fc851b80d16b32006f94 100644
--- a/main.c
+++ b/main.c
@@ -18,19 +18,26 @@ int main(int argc, char *argv[])
     ListeR mursListe;
     ListeE effetsListe;
     Perso p, *joueur_ptr;
-
+    Mix_Music *musique;
+    Mix_Chunk *sons[2];
 
 
     //Initialisation SDL
-    if(SDL_Init(SDL_INIT_VIDEO < 0))
+    if(SDL_Init(SDL_INIT_EVERYTHING))
     {
       printf("Erreur d'initialisation de la SDL %s", SDL_GetError());
       SDL_Quit();
       return EXIT_FAILURE;
     }
 
-    //Initialisation SDL_image (PNG)
-    IMG_Init(IMG_INIT_PNG);
+    //Mix_Init(MIX_INIT_MP3);
+
+    if( Mix_OpenAudio(44100, AUDIO_S16, 1, 4096) < 0 )
+    {
+      printf("Erreur d'initialisation de la SDL %s", Mix_GetError() );
+      SDL_Quit();
+      return EXIT_FAILURE;
+    }
 
     //Cr�ation fen�tre
     fenetre = SDL_CreateWindow("gameName", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1000, 700, SDL_WINDOW_RESIZABLE);
@@ -66,6 +73,11 @@ int main(int argc, char *argv[])
     tmp = charger_image("sprites/effets/blood/blood_hitv3.png", ecran, 0, 0, -1);
     sprites[3] = tmp;
 
+    //Sons
+    musique = NULL;
+
+    charger_sons(&musique, &sons[0]);
+
     exit = false;
 
     while(!exit){
@@ -154,6 +166,11 @@ int main(int argc, char *argv[])
             }
           }
 
+          if( Mix_PlayingMusic() == 0 ) {
+            Mix_VolumeMusic(10);
+            Mix_FadeInMusic(musique, 1, 1000);
+          }
+
 
           joueur_ptr = joueur(persosListe);
           if(joueur_ptr != NULL){
@@ -182,7 +199,7 @@ int main(int argc, char *argv[])
 
           //Tir
           tempsActuelTir = SDL_GetTicks();
-          ballesTirees = tir_update(ballesTirees, persosListe, mursListe, &effetsListe, tempsActuelTir, balleSprite, vitesse, xCamera, yCamera, sprites);
+          ballesTirees = tir_update(ballesTirees, persosListe, mursListe, &effetsListe, tempsActuelTir, balleSprite, vitesse, xCamera, yCamera, sprites, &sons[0]);
 
           //Affichage
           SDL_RenderClear(ecran);
@@ -203,9 +220,11 @@ int main(int argc, char *argv[])
 
     //Nettoyage
     SDL_DestroyWindow(fenetre);
+    SDL_DestroyRenderer(ecran);
     SDL_DestroyTexture(balleSprite);;
     SDL_DestroyTexture(tmp);
-    IMG_Quit();
+    Mix_FreeMusic(musique);
+    Mix_CloseAudio();
     SDL_Quit();
     return EXIT_SUCCESS;
 }
diff --git a/projectile.h b/projectile.h
index fd3bd0abceb2679c2953bd1b4201eb2bec5a7a25..d3cc41cde2f7046d071ce7f6e36ab703d7d4ff55 100644
--- a/projectile.h
+++ b/projectile.h
@@ -2,8 +2,11 @@
 #include <stdbool.h>
 #include <math.h>
 #include <stdlib.h>
+#include "son.h"
+
 #define PI 3.14159265359
 
+
 typedef struct s_Balle balle, s_Balle;
 struct s_Balle
 {
diff --git a/son.c b/son.c
new file mode 100644
index 0000000000000000000000000000000000000000..16dd8fe036b7eb9d5a2c674204d7e1acc75b720c
--- /dev/null
+++ b/son.c
@@ -0,0 +1,10 @@
+#include "son.h"
+
+void charger_sons(Mix_Music **musique, Mix_Chunk **sons){
+
+    *musique = Mix_LoadMUS("son/musique.mp3");
+    sons[0] = Mix_LoadWAV("son/pistolet.mp3");
+    Mix_VolumeChunk(sons[0], 50);
+    return;
+}
+
diff --git a/son.h b/son.h
new file mode 100644
index 0000000000000000000000000000000000000000..6b8ad1058e60aeee908c72f9fcba50294ab30fca
--- /dev/null
+++ b/son.h
@@ -0,0 +1,5 @@
+#include <SDL2/SDL_mixer.h>
+#include <stdlib.h>
+
+
+void charger_sons(Mix_Music **musique, Mix_Chunk **sons);
diff --git a/son/musique.mp3 b/son/musique.mp3
index dc52d260b169213270156c3fe2d8375b8f2dfd66..d9b78091ca781dcfb89a21c37ce182e371a80ca4 100644
Binary files a/son/musique.mp3 and b/son/musique.mp3 differ
diff --git a/son/pistolet.flac b/son/pistolet.flac
deleted file mode 100644
index cc35a3540ac0feb6d94839f4dc641259ff039915..0000000000000000000000000000000000000000
Binary files a/son/pistolet.flac and /dev/null differ
diff --git a/son/pistolet.mp3 b/son/pistolet.mp3
new file mode 100644
index 0000000000000000000000000000000000000000..b63b6beba065786cca099bcbaffa4ae65312e40e
Binary files /dev/null and b/son/pistolet.mp3 differ