From e85007cd5ab730244f97c1ce1f18b654644d1c02 Mon Sep 17 00:00:00 2001 From: Louis MALTERRE <malterre.louis@laposte.net> Date: Thu, 1 Dec 2022 12:06:32 +0100 Subject: [PATCH] j'ai remis de l'ordre dans entity, character et jeu LM --- MAVENProject/src/main/java/entity/Character.java | 4 ++-- MAVENProject/src/main/java/jeu/Jeu.java | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/MAVENProject/src/main/java/entity/Character.java b/MAVENProject/src/main/java/entity/Character.java index f8b3f6a..a4e298a 100644 --- a/MAVENProject/src/main/java/entity/Character.java +++ b/MAVENProject/src/main/java/entity/Character.java @@ -29,9 +29,9 @@ public class Character extends Entity{ - public Character(Coordonnees c, double vitesseMax, double m, double impSaut,double width,double height){ + public Character(Coordonnees c, double vitesseMax, double m, double impSaut){ - super(c,vitesseMax,width,height); // comme tous les entities ont une hitbox, j'ai factorise + super(c,vitesseMax,30,60); // comme tous les entities ont une hitbox, j'ai factorise this.masse = m; this.impulsionSaut = impSaut; this.setHitBox(new HitBox(c,entityHEIGHT,entityWIDTH)); diff --git a/MAVENProject/src/main/java/jeu/Jeu.java b/MAVENProject/src/main/java/jeu/Jeu.java index 926a282..c0685f7 100644 --- a/MAVENProject/src/main/java/jeu/Jeu.java +++ b/MAVENProject/src/main/java/jeu/Jeu.java @@ -70,7 +70,7 @@ public class Jeu implements Game{ characterSkinPath = beginPath + movement + numberOfMovement + ".png"; // path premiere frame /*A = new ArrayList<Double>(); n = 0;*/ - gameCharacterLoader = new CharacterLoader(characterSkinPath,new Character(new Coordonnees(300, 300), 2000, 1,600000,30,60)); + gameCharacterLoader = new CharacterLoader(characterSkinPath,new Character(new Coordonnees(300, 300), 2000, 1,600000)); gameCharacter = gameCharacterLoader.getGameCharacter(); try { helpReader = new BufferedReader(new FileReader(source)); -- GitLab