From ccabaabf1644357f400e218f0380a1be135e3831 Mon Sep 17 00:00:00 2001 From: Louis MALTERRE <malterre.louis@laposte.net> Date: Tue, 29 Nov 2022 21:29:40 +0100 Subject: [PATCH] tiens louis ca marche LM --- MAVENProject/src/main/java/jeu/Jeu.java | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/MAVENProject/src/main/java/jeu/Jeu.java b/MAVENProject/src/main/java/jeu/Jeu.java index bb72e5b..d5686c0 100644 --- a/MAVENProject/src/main/java/jeu/Jeu.java +++ b/MAVENProject/src/main/java/jeu/Jeu.java @@ -147,16 +147,11 @@ public class Jeu implements Game{ } private void animation(Boolean Attack,Boolean Right,Boolean Left){ - if (Attack) { + if (Attack && !characterAttacking) { movement = "character_attack"; characterAttacking = true; } - - - - //characterNotMoving = false; - if (!characterAttacking){ //animation d'attaque prioritaire if (gameCharacter.getAlpha() == 0) movement = "character_jump"; // pour savoir si il jump ou non else{ @@ -170,10 +165,7 @@ public class Jeu implements Game{ } } } - - - - + //si on a change de mouvement, le jeu doit redemarrer a la premiere frame correspondante //System.out.println(numberOfMovement); if (previousMovement != movement){numberOfMovement = 1;nbBeforeFramechgt = nbIterationPerFrame;} -- GitLab