diff --git a/MAVENProject/src/main/java/jeu/Painter.java b/MAVENProject/src/main/java/jeu/Painter.java index 97f1efb63821aeeeefe03be2910a53603f56bb1f..0757b8148c9acd992227047eb3657c986413d4c6 100644 --- a/MAVENProject/src/main/java/jeu/Painter.java +++ b/MAVENProject/src/main/java/jeu/Painter.java @@ -68,8 +68,8 @@ public class Painter implements GamePainter{ private void drawKey(Graphics2D crayon){ - if(gameCharacter.key==0) { - crayon.fillRect(40,60,20,30); + for(int i = 1;i<=gameCharacter.key;i++) { + crayon.fillRect(40+30*i,60,20,30); } } private void drawLifePoints(Graphics2D crayon){ diff --git a/MAVENProject/src/main/java/start/Main.java b/MAVENProject/src/main/java/start/Main.java index b7e97a91d53f53b2176237bf5565d49250907e7e..fb662034974babdbf2b780d210bedbf79e62a3a3 100644 --- a/MAVENProject/src/main/java/start/Main.java +++ b/MAVENProject/src/main/java/start/Main.java @@ -1,7 +1,7 @@ package start; import jeu.Painter; -import spotify.MP3; +//import spotify.MP3; import engine.GameEngineGraphical; import jeu.Controller; @@ -21,8 +21,8 @@ public class Main { //pour la musique - MP3 mp3 = new MP3("cyberPacMusic1bon.wav"); - mp3.displayMusic(); + //MP3 mp3 = new MP3("cyberPacMusic1bon.wav"); + //mp3.displayMusic(); // classe qui lance le moteur de jeu generique GameEngineGraphical engine = new GameEngineGraphical(game, painter, controller);