diff --git a/MAVENProject/src/main/java/jeu/Painter.java b/MAVENProject/src/main/java/jeu/Painter.java
index 97f1efb63821aeeeefe03be2910a53603f56bb1f..0757b8148c9acd992227047eb3657c986413d4c6 100644
--- a/MAVENProject/src/main/java/jeu/Painter.java
+++ b/MAVENProject/src/main/java/jeu/Painter.java
@@ -68,8 +68,8 @@ public class Painter implements GamePainter{
 
     
     private void drawKey(Graphics2D crayon){
-    	if(gameCharacter.key==0) {
-    		crayon.fillRect(40,60,20,30);
+    	for(int i = 1;i<=gameCharacter.key;i++) {
+    		crayon.fillRect(40+30*i,60,20,30);
     	}
     }
     private void drawLifePoints(Graphics2D crayon){
diff --git a/MAVENProject/src/main/java/start/Main.java b/MAVENProject/src/main/java/start/Main.java
index b7e97a91d53f53b2176237bf5565d49250907e7e..fb662034974babdbf2b780d210bedbf79e62a3a3 100644
--- a/MAVENProject/src/main/java/start/Main.java
+++ b/MAVENProject/src/main/java/start/Main.java
@@ -1,7 +1,7 @@
 package start;
 
 import jeu.Painter;
-import spotify.MP3;
+//import spotify.MP3;
 
 import engine.GameEngineGraphical;
 import jeu.Controller;
@@ -21,8 +21,8 @@ public class Main {
 		
 		//pour la musique
 		
-		MP3 mp3 = new MP3("cyberPacMusic1bon.wav");
-		mp3.displayMusic();
+		//MP3 mp3 = new MP3("cyberPacMusic1bon.wav");
+		//mp3.displayMusic();
 
 		// classe qui lance le moteur de jeu generique
 		GameEngineGraphical engine = new GameEngineGraphical(game, painter, controller);