diff --git a/MAVENProject/pom.xml b/MAVENProject/pom.xml index 60902a9c62ec07ceb2737e97ffaaea713a635eac..62364a99470f3ba0f5495f83f212d474fabd682a 100644 --- a/MAVENProject/pom.xml +++ b/MAVENProject/pom.xml @@ -15,4 +15,12 @@ <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> </properties> + <build> + <resources> + <resource> + <directory>src/main/resources</directory> + </resource> + </resources> + </build> + </project> \ No newline at end of file diff --git a/MAVENProject/src/main/java/jeu/Jeu.java b/MAVENProject/src/main/java/jeu/Jeu.java index 035553d5eb8aaa484c5bcc65bab986138d86a64c..98b0bd2e82e702fd3a9edc2405e0d57db17de991 100644 --- a/MAVENProject/src/main/java/jeu/Jeu.java +++ b/MAVENProject/src/main/java/jeu/Jeu.java @@ -30,7 +30,7 @@ public class Jeu implements Game{ public Jeu(String source) { BufferedReader helpReader; - beginPath = Paths.get(".").toAbsolutePath().normalize() + "\\src\\main\\resources\\Frames_perso\\"; + beginPath = Paths.get(".").toAbsolutePath().normalize() + "\\src\\main\\resources\\Frames_perso\\"; // met ce que tu veux pour pas avoir de pb et pour les tests movement = "Character_idle"; numberOfMovement = 1; characterSkinPath = beginPath + movement + Integer.toString(numberOfMovement) + ".png"; // path premiere frame diff --git a/MAVENProject/src/main/java/start/Main.java b/MAVENProject/src/main/java/start/Main.java index 2f32ec436e408e915fe62c6e5cbf1bed1b0da739..a4dafd1edbfcf3453ff9b6bacc70ab3c03b1db25 100644 --- a/MAVENProject/src/main/java/start/Main.java +++ b/MAVENProject/src/main/java/start/Main.java @@ -12,6 +12,13 @@ public class Main { public static void main(String[] args) throws InterruptedException { + //Façon de prendre l'url pour toi Louis + System.out.println("\n"); + String fn = "Frames_perso/Character_attack1.png"; + java.net.URL url = Main.class.getClassLoader().getResource(fn); + System.out.println(url); + System.out.println("\n"); + // creation du jeu particulier et de son afficheur Jeu game = new Jeu("helpFilePacman.txt"); Painter painter = new Painter();