diff --git a/MAVENProject/src/main/java/entity/Attack.java b/MAVENProject/src/main/java/entity/Attack.java
index ae31bddae50387dc1e81fb24e9078f682d94d14d..cb35f38774659bad17c87eaa535b9f5cd2aec8bd 100644
--- a/MAVENProject/src/main/java/entity/Attack.java
+++ b/MAVENProject/src/main/java/entity/Attack.java
@@ -18,4 +18,10 @@ public class Attack {
     public void dealDamage(Entity entity){
         entity.setNbLifePoints(Math.max(entity.getNbLifePoints()-damage, 0));
     }
+
+    public HitBox getHitBox() {
+        return hitBox;
+    }
+
+    
 }
diff --git a/MAVENProject/src/main/java/entity/Character.java b/MAVENProject/src/main/java/entity/Character.java
index 38b0e86909e891f5001569f10b57a103854e1c60..64955ae10c6ce963621863949c8d5cf33991307f 100644
--- a/MAVENProject/src/main/java/entity/Character.java
+++ b/MAVENProject/src/main/java/entity/Character.java
@@ -136,8 +136,10 @@ public class Character extends Entity{
 
     @Override
     public void attaque(){
+        Coordonnees attackCenter = new Coordonnees(coord.getX() + direction*entityWIDTH/2, coord.getZ());
+        Attack characterAttack = new Attack(attackStat, attackCenter, new HitBox(attackCenter,entityHEIGHT,entityWIDTH));
         for (Monster monster : Jeu.getMonsterList()){
-            if (HitBox.collision(this.hitBox, monster.getHitBox()) && tableCommande.get("CommandAttack") == 1){
+            if (HitBox.collision(characterAttack.getHitBox(), monster.getHitBox())){
                 //le Math.max est la juste pour que la vie du perso ne tombe pas en-dessous de zero
                 monster.setNbLifePoints(Math.max(monster.getNbLifePoints()-attackStat,0));
             }
@@ -172,10 +174,10 @@ public class Character extends Entity{
     public void evolveCharacter(){
         getGameCommand();
         deplacements();
-        attaque();
         collisionGestion();
         updateVoisinage();
         this.setHitBox(new HitBox(this.getCoord(),entityHEIGHT,entityWIDTH)); // mise à jour moins crade pour l'instant
+        if (tableCommande.get("CommandAttack") == 1) attaque();
         resetCommand();
         
     }