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A structure containing a template for a Ramp effect. More...
#include <SDL_haptic.h>
Data Fields | |
Uint16 | type |
SDL_HapticDirection | direction |
Uint32 | length |
Uint16 | delay |
Uint16 | button |
Uint16 | interval |
Sint16 | start |
Sint16 | end |
Uint16 | attack_length |
Uint16 | attack_level |
Uint16 | fade_length |
Uint16 | fade_level |
A structure containing a template for a Ramp effect.
This struct is exclusively for the SDL_HAPTIC_RAMP effect.
The ramp effect starts at start strength and ends at end strength. It augments in linear fashion. If you use attack and fade with a ramp the effects get added to the ramp effect making the effect become quadratic instead of linear.
Uint16 attack_length |
Duration of the attack.
Uint16 attack_level |
Level at the start of the attack.
Uint16 button |
Button that triggers the effect.
Uint16 delay |
Delay before starting the effect.
SDL_HapticDirection direction |
Direction of the effect.
Sint16 end |
Ending strength level.
Uint16 fade_length |
Duration of the fade.
Uint16 fade_level |
Level at the end of the fade.
Uint16 interval |
How soon it can be triggered again after button.
Uint32 length |
Duration of the effect.
Sint16 start |
Beginning strength level.
Uint16 type |