My Project
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#include <SDL_render.h>
Data Fields | |
const char * | name |
Uint32 | flags |
Uint32 | num_texture_formats |
Uint32 | texture_formats [16] |
int | max_texture_width |
int | max_texture_height |
Information on the capabilities of a render driver or context.
Uint32 flags |
Supported SDL_RendererFlags
int max_texture_height |
The maximum texture height
int max_texture_width |
The maximum texture width
const char* name |
The name of the renderer
Uint32 num_texture_formats |
The number of available texture formats
Uint32 texture_formats[16] |
The available texture formats