My Project
Loading...
Searching...
No Matches
SDL_MouseMotionEvent Struct Reference

Mouse motion event structure (event.motion.*) More...

#include <SDL_events.h>

Data Fields

Uint32 type
 
Uint32 timestamp
 
Uint32 windowID
 
Uint32 which
 
Uint32 state
 
Sint32 x
 
Sint32 y
 
Sint32 xrel
 
Sint32 yrel
 

Detailed Description

Mouse motion event structure (event.motion.*)

Field Documentation

◆ state

Uint32 state

The current button state

◆ timestamp

Uint32 timestamp

In milliseconds, populated using SDL_GetTicks()

◆ type

Uint32 type

◆ which

Uint32 which

The mouse instance id, or SDL_TOUCH_MOUSEID

◆ windowID

Uint32 windowID

The window with mouse focus, if any

◆ x

Sint32 x

X coordinate, relative to window

◆ xrel

Sint32 xrel

The relative motion in the X direction

◆ y

Sint32 y

Y coordinate, relative to window

◆ yrel

Sint32 yrel

The relative motion in the Y direction


The documentation for this struct was generated from the following file: