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SDL_metal.h
Go to the documentation of this file.
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
28#ifndef SDL_metal_h_
29#define SDL_metal_h_
30
31#include "SDL_video.h"
32
33#include "begin_code.h"
34/* Set up for C function definitions, even when using C++ */
35#ifdef __cplusplus
36extern "C" {
37#endif
38
44typedef void *SDL_MetalView;
45
49/* @{ */
50
66extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
67
78extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
79
87extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
88
102extern DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window* window, int *w,
103 int *h);
104
105/* @} *//* Metal support functions */
106
107/* Ends C function definitions when using C++ */
108#ifdef __cplusplus
109}
110#endif
111#include "close_code.h"
112
113#endif /* SDL_metal_h_ */
void * SDL_MetalView
A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
Definition: SDL_metal.h:44
DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view)
DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window *window)
DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window *window, int *w, int *h)
DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view)
struct SDL_Window SDL_Window
The type used to identify a window.
Definition: SDL_video.h:95