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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- f -
- fade_length : SDL_HapticConstant, SDL_HapticCustom, SDL_HapticPeriodic, SDL_HapticRamp
- fade_level : SDL_HapticConstant, SDL_HapticCustom, SDL_HapticPeriodic, SDL_HapticRamp
- file : SDL_DropEvent
- filter_index : SDL_AudioCVT
- filters : SDL_AudioCVT
- finger : SDL_ControllerTouchpadEvent
- finishLine : textures_s
- flags : SDL_MessageBoxButtonData, SDL_MessageBoxData, SDL_RendererInfo, SDL_Surface
- format : SDL_AudioSpec, SDL_DisplayMode, SDL_Surface
- freq : SDL_AudioSpec