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SDL_blendmode.h
Go to the documentation of this file.
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
28#ifndef SDL_blendmode_h_
29#define SDL_blendmode_h_
30
31#include "begin_code.h"
32/* Set up for C function definitions, even when using C++ */
33#ifdef __cplusplus
34extern "C" {
35#endif
36
40typedef enum
41{
42 SDL_BLENDMODE_NONE = 0x00000000,
44 SDL_BLENDMODE_BLEND = 0x00000001,
47 SDL_BLENDMODE_ADD = 0x00000002,
50 SDL_BLENDMODE_MOD = 0x00000004,
53 SDL_BLENDMODE_MUL = 0x00000008,
56 SDL_BLENDMODE_INVALID = 0x7FFFFFFF
57
58 /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */
59
61
65typedef enum
66{
73
77typedef enum
78{
90
183extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor,
184 SDL_BlendFactor dstColorFactor,
185 SDL_BlendOperation colorOperation,
186 SDL_BlendFactor srcAlphaFactor,
187 SDL_BlendFactor dstAlphaFactor,
188 SDL_BlendOperation alphaOperation);
189
190/* Ends C function definitions when using C++ */
191#ifdef __cplusplus
192}
193#endif
194#include "close_code.h"
195
196#endif /* SDL_blendmode_h_ */
197
198/* vi: set ts=4 sw=4 expandtab: */
SDL_BlendOperation
The blend operation used when combining source and destination pixel components.
Definition: SDL_blendmode.h:66
@ SDL_BLENDOPERATION_MAXIMUM
Definition: SDL_blendmode.h:71
@ SDL_BLENDOPERATION_MINIMUM
Definition: SDL_blendmode.h:70
@ SDL_BLENDOPERATION_REV_SUBTRACT
Definition: SDL_blendmode.h:69
@ SDL_BLENDOPERATION_ADD
Definition: SDL_blendmode.h:67
@ SDL_BLENDOPERATION_SUBTRACT
Definition: SDL_blendmode.h:68
DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, SDL_BlendFactor dstColorFactor, SDL_BlendOperation colorOperation, SDL_BlendFactor srcAlphaFactor, SDL_BlendFactor dstAlphaFactor, SDL_BlendOperation alphaOperation)
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.
Definition: SDL_blendmode.h:41
@ SDL_BLENDMODE_NONE
Definition: SDL_blendmode.h:42
@ SDL_BLENDMODE_ADD
Definition: SDL_blendmode.h:47
@ SDL_BLENDMODE_BLEND
Definition: SDL_blendmode.h:44
@ SDL_BLENDMODE_MUL
Definition: SDL_blendmode.h:53
@ SDL_BLENDMODE_MOD
Definition: SDL_blendmode.h:50
SDL_BlendFactor
The normalized factor used to multiply pixel components.
Definition: SDL_blendmode.h:78
@ SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR
Definition: SDL_blendmode.h:82
@ SDL_BLENDFACTOR_ZERO
Definition: SDL_blendmode.h:79
@ SDL_BLENDFACTOR_SRC_COLOR
Definition: SDL_blendmode.h:81
@ SDL_BLENDFACTOR_SRC_ALPHA
Definition: SDL_blendmode.h:83
@ SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR
Definition: SDL_blendmode.h:86
@ SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA
Definition: SDL_blendmode.h:88
@ SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA
Definition: SDL_blendmode.h:84
@ SDL_BLENDFACTOR_DST_ALPHA
Definition: SDL_blendmode.h:87
@ SDL_BLENDFACTOR_DST_COLOR
Definition: SDL_blendmode.h:85
@ SDL_BLENDFACTOR_ONE
Definition: SDL_blendmode.h:80