My Project
Loading...
Searching...
No Matches
SDL_test_common.h
Go to the documentation of this file.
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
30/* Ported from original test\common.h file. */
31
32#ifndef SDL_test_common_h_
33#define SDL_test_common_h_
34
35#include "SDL.h"
36
37#if defined(__PSP__)
38#define DEFAULT_WINDOW_WIDTH 480
39#define DEFAULT_WINDOW_HEIGHT 272
40#elif defined(__VITA__)
41#define DEFAULT_WINDOW_WIDTH 960
42#define DEFAULT_WINDOW_HEIGHT 544
43#else
44#define DEFAULT_WINDOW_WIDTH 640
45#define DEFAULT_WINDOW_HEIGHT 480
46#endif
47
48#define VERBOSE_VIDEO 0x00000001
49#define VERBOSE_MODES 0x00000002
50#define VERBOSE_RENDER 0x00000004
51#define VERBOSE_EVENT 0x00000008
52#define VERBOSE_AUDIO 0x00000010
53#define VERBOSE_MOTION 0x00000020
54
55typedef struct
56{
57 /* SDL init flags */
58 char **argv;
59 Uint32 flags;
60 Uint32 verbose;
61
62 /* Video info */
63 const char *videodriver;
64 int display;
65 const char *window_title;
66 const char *window_icon;
67 Uint32 window_flags;
68 SDL_bool flash_on_focus_loss;
69 int window_x;
70 int window_y;
71 int window_w;
72 int window_h;
73 int window_minW;
74 int window_minH;
75 int window_maxW;
76 int window_maxH;
77 int logical_w;
78 int logical_h;
79 float scale;
80 int depth;
81 int refresh_rate;
82 int num_windows;
83 SDL_Window **windows;
84
85 /* Renderer info */
86 const char *renderdriver;
87 Uint32 render_flags;
88 SDL_bool skip_renderer;
89 SDL_Renderer **renderers;
90 SDL_Texture **targets;
91
92 /* Audio info */
93 const char *audiodriver;
94 SDL_AudioSpec audiospec;
95
96 /* GL settings */
97 int gl_red_size;
98 int gl_green_size;
99 int gl_blue_size;
100 int gl_alpha_size;
101 int gl_buffer_size;
102 int gl_depth_size;
103 int gl_stencil_size;
104 int gl_double_buffer;
105 int gl_accum_red_size;
106 int gl_accum_green_size;
107 int gl_accum_blue_size;
108 int gl_accum_alpha_size;
109 int gl_stereo;
110 int gl_multisamplebuffers;
111 int gl_multisamplesamples;
112 int gl_retained_backing;
113 int gl_accelerated;
114 int gl_major_version;
115 int gl_minor_version;
116 int gl_debug;
117 int gl_profile_mask;
118
119 /* Additional fields added in 2.0.18 */
120 SDL_Rect confine;
121
123
124#include "begin_code.h"
125/* Set up for C function definitions, even when using C++ */
126#ifdef __cplusplus
127extern "C" {
128#endif
129
130/* Function prototypes */
131
141
151
152
165void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
166
179
188
198SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
199
208void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
209
217
226void SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window, int * usedHeight);
227
228/* Ends C function definitions when using C++ */
229#ifdef __cplusplus
230}
231#endif
232#include "close_code.h"
233
234#endif /* SDL_test_common_h_ */
235
236/* vi: set ts=4 sw=4 expandtab: */
void SDLTest_CommonQuit(SDLTest_CommonState *state)
Close test window.
void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, int *usedHeight)
Draws various window information (position, size, etc.) to the renderer.
SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState *state, const int argc, char **argv)
Easy argument handling when test app doesn't need any custom args.
SDLTest_CommonState * SDLTest_CommonCreateState(char **argv, Uint32 flags)
Parse command line parameters and create common state.
void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done)
Common event handler for test windows.
int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
Process one common argument.
SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
Open test window.
void SDLTest_CommonLogUsage(SDLTest_CommonState *state, const char *argv0, const char **options)
Logs command line usage info.
const char * SDLTest_CommonUsage(SDLTest_CommonState *state)
Returns common usage information.
struct SDL_Window SDL_Window
The type used to identify a window.
Definition: SDL_video.h:95
Definition: SDL_audio.h:181
Definition: SDL_rect.h:79
Definition: SDL_test_common.h:56
General event structure.
Definition: SDL_events.h:626