diff --git a/android/assets/Water.png b/android/assets/Water.png new file mode 100644 index 0000000000000000000000000000000000000000..80ae3bbfbf4fe7a4711ec56a128280bc0642a673 Binary files /dev/null and b/android/assets/Water.png differ diff --git a/core/src/etat/Play.java b/core/src/etat/Play.java index e0c75a59025991c41d6b67c7ac9ddc39b70d7da4..1f0ed409c5b40f45d7ca6de87260e5c3c25ae5f3 100644 --- a/core/src/etat/Play.java +++ b/core/src/etat/Play.java @@ -172,7 +172,7 @@ public class Play extends GameState { batch.setProjectionMatrix(b2dCam.combined); batch.begin(); drawWorld(); - batch.draw(res.getTexture("idle_001"), player.getPosition().x - 5f/PPM, player.getPosition().y - 2f/PPM, 1/10f, 1/10f); + batch.draw(res.getTexture("idle_000"), player.getPosition().x - 5f/PPM, player.getPosition().y - 2f/PPM, 1/10f, 1/10f); batch.end(); //dessine le monde box2d b2dr.render(world, b2dCam.combined); @@ -365,6 +365,9 @@ public class Play extends GameState { break; case 'Z': batch.draw(res.getTexture("exit"), (j*10)/PPM, ((hauteur-i) * 10)/PPM, 1/10f, 1/10f); + break; + case 'W': + batch.draw(res.getTexture("water"), (j*10)/PPM, ((hauteur-i)*10)/PPM, 1/10f, 1/10f); } } @@ -388,7 +391,8 @@ public class Play extends GameState { res.loadTexture("Brick_I.png", "brickI"); res.loadTexture("Exit_Z.png", "exit"); res.loadTexture("Back.png", "back"); - res.loadTexture("Idle__000.png", "idle_001"); + res.loadTexture("Idle__000.png", "idle_000"); + res.loadTexture("Water.png", "water"); //res.getTexture("platJ"); } }