diff --git a/android/assets/Water.png b/android/assets/Water.png
new file mode 100644
index 0000000000000000000000000000000000000000..80ae3bbfbf4fe7a4711ec56a128280bc0642a673
Binary files /dev/null and b/android/assets/Water.png differ
diff --git a/core/src/etat/Play.java b/core/src/etat/Play.java
index e0c75a59025991c41d6b67c7ac9ddc39b70d7da4..1f0ed409c5b40f45d7ca6de87260e5c3c25ae5f3 100644
--- a/core/src/etat/Play.java
+++ b/core/src/etat/Play.java
@@ -172,7 +172,7 @@ public class Play extends GameState {
         batch.setProjectionMatrix(b2dCam.combined);
         batch.begin();
         drawWorld();
-        batch.draw(res.getTexture("idle_001"),  player.getPosition().x - 5f/PPM, player.getPosition().y - 2f/PPM, 1/10f, 1/10f);
+        batch.draw(res.getTexture("idle_000"),  player.getPosition().x - 5f/PPM, player.getPosition().y - 2f/PPM, 1/10f, 1/10f);
         batch.end();
         //dessine le monde box2d
         b2dr.render(world, b2dCam.combined);
@@ -365,6 +365,9 @@ public class Play extends GameState {
                         break;
                     case 'Z':
                         batch.draw(res.getTexture("exit"),  (j*10)/PPM, ((hauteur-i) * 10)/PPM, 1/10f, 1/10f);
+                        break;
+                    case 'W':
+                        batch.draw(res.getTexture("water"), (j*10)/PPM, ((hauteur-i)*10)/PPM, 1/10f, 1/10f);
 
                 }
             }
@@ -388,7 +391,8 @@ public class Play extends GameState {
         res.loadTexture("Brick_I.png", "brickI");
         res.loadTexture("Exit_Z.png", "exit");
         res.loadTexture("Back.png", "back");
-        res.loadTexture("Idle__000.png", "idle_001");
+        res.loadTexture("Idle__000.png", "idle_000");
+        res.loadTexture("Water.png", "water");
         //res.getTexture("platJ");
     }
 }