diff --git a/main.c b/main.c
index f4fff8f1d198cf3b952cf1dfadf5317443029741..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 100644
--- a/main.c
+++ b/main.c
@@ -1,83 +0,0 @@
-#include <SDL.h>
-
-  
-
-int main (int argc, char** argv)
-{
-    SDL_Init(SDL_INIT_VIDEO);
-
-    SDL_Surface *ecran = NULL;
-    SDL_Surface *image = NULL;
-
-    SDL_Rect position;
-    position.x = 0;
-    position.y = 0;
-    
-    SDL_Rect anim;
-    anim.h = 125;
-    anim.w = 95;
-
-    int colorkey;
-    int gameover = 0;
-    int dirX = 0;
-    int dirY = 0;
-
-    SDL_WM_SetCaption("Test", NULL);
-    ecran = SDL_SetVideoMode(500, 500, 32, SDL_HWSURFACE);
-
-    SDL_FillRect(ecran, NULL, SDL_MapRGB(ecran->format, 0, 0, 0));
-
-    image = SDL_LoadBMP("sprites.bmp");
-    colorkey = SDL_MapRGB(ecran->format, 0, 255, 255);
-    SDL_SetColorKey(image, SDL_SRCCOLORKEY | SDL_RLEACCEL, colorkey);
-
-    if(image  == NULL)
-     return EXIT_FAILURE;
-
-    SDL_Event event;
-   
-
-    while(gameover == 0){
-
-      
-      SDL_PollEvent(&event);
-
-      switch (event.type) {
-      case SDL_KEYDOWN:
-	switch (event.key.keysym.sym){
-	case SDLK_ESCAPE:
-	  gameover = 1;
-	  break;
-	case SDLK_LEFT:
-	  dirX = -1;
-	  break;
-	case SDLK_RIGHT:
-	  dirX = 1;
-	  break;
-	case SDLK_UP:
-	  dirY = -1;
-	  break;
-	case SDLK_DOWN:
-	  dirY = 1;
-	  break;
-	}
-  
-      }
-
-      position.x += dirX;
-      position.y += dirY;
-      dirX = 0;
-      dirY = 0;
-      SDL_FillRect(ecran, NULL, SDL_MapRGB(ecran->format, 0, 0, 0));
-      SDL_BlitSurface(image, &anim, ecran, &position);
-      SDL_Flip(ecran);
-    }
-
-   
-
-
-  SDL_FreeSurface(image);
-  SDL_Quit();
-
-  return 0;
-}