diff --git a/serveur.py b/serveur.py
deleted file mode 100644
index 9cfd398229d21404c53270c9d2ff74857efc8de6..0000000000000000000000000000000000000000
--- a/serveur.py
+++ /dev/null
@@ -1,64 +0,0 @@
-import socket
-import threading
-import tkinter as tk
-
-def accept_connections():
- while True:
- client_socket, client_address = server_socket.accept()
- clients.append(client_socket)
- message = f"{client_address[0]}:{client_address[1]} connected."
- chat_box.insert(tk.END, message + "\n")
- broadcast(message)
- client_thread = threading.Thread(target=handle_client, args=(client_socket,))
- client_thread.start()
-
-def handle_client(client_socket):
- while True:
- try:
- message = client_socket.recv(1024).decode()
- broadcast(message)
- except ConnectionResetError:
- client_socket.close()
- clients.remove(client_socket)
- broadcast(f"Client {client_socket.getpeername()} disconnected.")
- break
-
-def broadcast(message):
- for client_socket in clients:
- try:
- client_socket.send(message.encode())
- except ConnectionResetError:
- client_socket.close()
- clients.remove(client_socket)
-
-def send_message():
- message = message_input.get()
- broadcast("Server: " + message)
- chat_box.insert(tk.END, "Server: " + message + "\n")
- message_input.delete(0, tk.END)
-
-# Create the server socket
-server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
-server_socket.bind(('localhost', 5000))
-server_socket.listen(5)
-
-clients = []
-
-# Create the GUI
-window = tk.Tk()
-window.title("Chat Server")
-
-chat_box = tk.Text(window, height=10, width=50)
-chat_box.pack()
-
-message_input = tk.Entry(window, width=50)
-message_input.pack()
-
-send_button = tk.Button(window, text="Send", command=send_message)
-send_button.pack()
-
-# Start accepting connections in a separate thread
-accept_thread = threading.Thread(target=accept_connections)
-accept_thread.start()
-
-window.mainloop()
\ No newline at end of file